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Scriptsnx_employeemanagement

Commands

Chat commands registered by nx_employeemanagement.

Player commands

/employeelist

Open the employee tracking UI. Bosses see the full management console, employees see the self-service dashboard when Config.SelfService.Enabled is true. Registered through RegisterKeyMapping, so players can rebind the trigger (defaults to Config.UIKey, F7). Only registered when Config.Tablet.access.mode is 'key' or 'key+item'; in 'item' and 'zone' modes the command and keybind do not exist.

/tabletcam

Toggle the third-person tablet camera. Only registered when Config.Tablet.camera.toggleEnabled is true. Name and bound key come from Config.Tablet.camera.toggleCommand and toggleKey (F6 by default).

/joboffers

Show your pending job offers again, one Accept / Decline / Later prompt each. Use it after choosing Later or dismissing a prompt. Always registered, in every access mode.

Neither employeelist nor tabletcam is registered while Config.LBTablet.Enabled is true. In that mode the app inside LB Tablet is the only entry point, and there is no prop for a camera toggle to act on.

Debug commands

These commands do nothing unless Config.DebugMenu.Enabled is true, which it is not by default. With it on, they still require the ACE permission nx_employeemanagement.debug or membership in an admin framework group (admin, superadmin, god). Leave the debug menu off on a live server.

/trackdebug

Open the in-game debug menu with mock-data and tracking helpers.

/policemock

Seeds mock police data for development. Only exists on development builds, never on a release install.

/mechanicmock

Seeds mock mechanic data for development. Only exists on development builds, never on a release install.

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